AR game for Stroke patients
Roles: UX/UI Tech Art Game Art
Employer: ARA Journeys
Timeframe: 6 months (for my involvement)
I was responsible for art and programming on this project, but I can’t share many details as it is awaiting further clinical study. The below excerpt from the project press release alludes to some of the features I built in (emphasis mine).
Photo of early functionality prototype, prior to my art & UI design work.
The game combines a smartphone app, blocks with markers resembling QR codes, a flexible clamp for a smartphone and a magnetic whiteboard that allows the game to be played on a tilted surface
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When viewed through the phone’s camera, the blocks look like cut-up pieces of an image. The blocks have to be turned the right way and brought together. The image can be anything – a family photo, scenery, a work of art, a funny meme or text such as a whakatauki.
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“Once the patient has done the puzzle, they can add virtual stickers or overlays and send the image back to the friend who sent it to them, so it comes full circle and encourages the friend to send the next picture.”
The app does remind users to practice so they can stay on track with their physiotherapy goals, but the researchers hope the game itself is motivating enough to keep patients coming back.
— Photos & excerpt via Uniservices Press Release